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0.2 Public Beta Patch #2 deployed! Vehicle tuning, bug-fixes, and more!

3 weeks ago

Welcome to Just Cause 2 Multiplayer!

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Play on Steam Host a Server Latest version: 0.1.4b / 30th of August 2014
Most Recent News

0.2 Public Beta Patch

Published september 15, 2015, 07:09:43 pm 11

Thanks for all the testing so far!
We've been steadily collecting bug reports, and are pleased to present this new build, which fixes some of the bigger issues and adds some requested features. We'll be fixing the smaller issues that have popped up - but don't worry, the final release isn't too far away.

We have updated the publicbeta branch with following changes:

New Features


  • Added ComponentMultiply method to Vector2 and Vector3

  • Added VehicleTransmission, with methods Get/SetGear, Get/SetClutchDelayTime and more
  • Added VehicleSuspension, with methods Get/SetChassisDirection, Get/SetStrength and more
  • Added VehicleAerodynamics for land vehicles, with methods Get/SetAirDensity, Get/SetDragCoefficient and more
  • Added Vehicle:GetTransmission, Vehicle:GetSuspension and Vehicle:GetAerodynamics
  • Added Vehicle:GetTorque, Vehicle:GetWheelCount, Vehicle:GetRPM, Vehicle:GetMaxRPM and Vehicle:GetTopSpeed
  • Added chat key and chat toggle key settings

Bug Fixes

  • Fixed StuntPos and MG sync states incorrectly setting Character position resulting in crazy vehicle physics and desync

  • Cleaned up streamer code, hopefully reducing amount of server crashes

  • Fixed crash caused by accessing Character methods before it is loaded
  • Hopefully fixed issue with Rico model being invisible
  • PostRender now renders over everything, replicating previous behaviour
  • Fixed the sound pop issue on Windows 10, courtesy of emoose from ElDewrito
  • ReturnPressed event of a TextBox is now triggered on key down, instead of key up
  • Disabled Tab behaviour of the Enter key in TextBox as it appears to move to the next control in the entire scene
  • Removed palaver, as its implementation burden outweighed the value it provided
  • Temporarily disabled SSAO as a hotfix for AMD graphics issues

0.2 Announcement

Published august 31, 2015, 04:09:08 pm 47

0.2 AnnouncementPublic BetaNow available!Welcome to our biggest, baddest, most awesome upd..

Happy New Year

Published december 31, 2014, 05:45:59 am 18

Well, we did it guys, we made it to the end of 2014. It’s been a great chaotic year of g..

0.1.4b Released

Published august 30, 2014, 10:45:10 am 7

0.1.4b UpdateAvailable now via SteamKey InformationNew API Features:    ClientChat:GetUs..

Highlighted Server Cycling

Published july 06, 2014, 03:47:56 am 6

Hi everyone,To accommodate the addition of a new highlighted server (Problem Solvers), we'..

0.1.3 Release

Published january 30, 2014, 03:17:31 pm 4

0.1.3 ReleaseKey InformationThis is a minor release that is backwards compatible with 0.1...

0.1.2 Release

Published january 23, 2014, 09:09:34 am 16

0.1.2 ReleaseKey InformationServer OwnersAs of 0.1.2, the PlayerStreamDistance, VehicleStr..

0.1.2 Announcement

Published january 19, 2014, 04:22:31 pm 21

0.1.2 Release23rd January 2014 08:00 UTCKey InformationGeneralAs this update is quite larg..

0.1.1 Changelog

Published december 21, 2013, 03:04:13 pm 27

0.1.1 ReleaseKey InformationPlease back up your server's config.lua before updating your s..

JC2-MP 0.1.0 Released!

Published december 16, 2013, 05:57:53 pm 82

0.1.0 Release16th December 2013 17:00 UTCJC2-MP is out now!Download the client from theSto..

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