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RT @NOdab88: Just Cause Pro Skater 2... has it been 3 years already? #THPS #JustCause @tonyhawk @justcause @PlayStation @jc2mpdev https://t…

1 month ago

Welcome to Just Cause Multiplayer!

Your favourite open world game now has multiplayer! Keep informed about future updates by following us on Twitter, Facebook, Steam or the site.

Grab latest client and server

Join 114 players!
Play on Steam Host a Server Latest version: 0.2 / 8th of November 2015
Most Recent News

0.2.3 Release

Published october 23, 2016, 02:41:05 pm 10

0.2.3 Released!

Available now on Steam


Bug Fixes

Client
  • Hopefully fixed the crashes that have plagued AMD users for many months. We have reported a solution and details surrounding the bug to AMD.
  • Fixed a bug on AMD cards where SSAO would cause rendering artifacts. It has now been re-enabled in the options window.
  • Fixed a bug where vehicle mounted guns rotation could become mirrored.
  • Fixed one of the most frequently encountered crashes relating to decals. It should now be safe to enable decals again!
  • Removed unsynced sentry turrets and cannons from the game.
  • Fixed a bug where a player would become stuck on a bike if they attempted to steal it while the driver was reversing.
  • Fixed a bug where vehicles could become invulnerable if repaired while about to explode.
  • Fixed a bug where certain bushes could crash the game when collided with as they lacked a collision mesh.
  • Fixed a bug where RakNet was unintentionally creating a listen socket on port 80.

New Features

Shared
  • Changed Firestarter achievement to require 1,000 kills instead of 3,000.
  • Changed Only Human achievement to spread virally. If you kill a player who has the achievement, you will also be granted it.

Client
  • Added EntityBulletHit event that triggers when the local player hits a Player or NPC with a bullet.
  • LocalPlayerExitVehicle now fires when the player's vehicle is removed while they were in it.
  • Added GetOutlineEnabled, SetOutlineEnabled, and SetOutlineColor to Characters and StaticObjects.

For server owners
Updating the server is not mandatory, but is recommended in order for the achievement changes to be properly reflected.

Note: a running changelog for each new version is maintained on the wiki, see here.

Thank you, SubZer0

Published october 15, 2016, 01:37:09 pm 20

The Just Cause community has lost one of its own. With heavy hearts, we recently learned t..

All Good Things..

Published july 10, 2016, 07:59:23 pm 20

Hey everyone,This post has been a long time coming. We've been putting off writing it for ..

0.2.2 Released

Published february 13, 2016, 02:04:41 pm 8

0.2.2 Released!Available now on Steam Bug FixesSharedFixed Stuntshooter achievement incorr..

Happy New Year

Published december 31, 2015, 03:00:00 pm 52

2016! As we make our way into the New Year we wanted to take a moment to show off a little..

0.1.3 Release

Published january 30, 2014, 03:17:31 pm 4

0.1.3 ReleaseKey InformationThis is a minor release that is backwards compatible with 0.1...

0.1.2 Release

Published january 23, 2014, 09:09:34 am 16

0.1.2 ReleaseKey InformationServer OwnersAs of 0.1.2, the PlayerStreamDistance, VehicleStr..

0.1.2 Announcement

Published january 19, 2014, 04:22:31 pm 21

0.1.2 Release23rd January 2014 08:00 UTCKey InformationGeneralAs this update is quite larg..

0.1.1 Changelog

Published december 21, 2013, 03:04:13 pm 27

0.1.1 ReleaseKey InformationPlease back up your server's config.lua before updating your s..

JC2-MP 0.1.0 Released!

Published december 16, 2013, 05:57:53 pm 82

0.1.0 Release16th December 2013 17:00 UTCJC2-MP is out now!Download the client from theSto..

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