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October 15, 2019, 08:46:20 am

Author Topic: [RELEASE] Admin System  (Read 43897 times)

Castillo

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Re: [RELEASE] Admin System
« Reply #120 on: July 10, 2014, 04:26:14 am »
Well, that's really not my fault, is the mod that is unstable.

misterff1

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Re: [RELEASE] Admin System
« Reply #121 on: July 10, 2014, 09:30:02 am »
True that, i know these bugs are not your fault. Still, its too unstable to use for me

mamayadesu

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Re: [RELEASE] Admin System
« Reply #122 on: July 29, 2014, 02:16:37 pm »
Help! I for first time do Just Cause 2 server. I set in config.lua option IKnowWhatIDoing on true, I set in /scripts/admin_system/server/admin_server.lua option local firstAdmin = "mamayadesu" (my nickname in steam). I tried to write /ban, not enough permissions.
« Last Edit: July 29, 2014, 02:19:23 pm by mamayadesu »

123samson456

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Re: [RELEASE] Admin System
« Reply #123 on: July 29, 2014, 03:41:28 pm »
you have to use your steamID. replace "mamayadesu" with that:
"STEAM_0:1:87241985"
That should work

Rex-

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Re: [RELEASE] Admin System
« Reply #124 on: October 19, 2014, 12:38:09 pm »
Is it possible that i could change the toggle key from P to O?

Castillo

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Re: [RELEASE] Admin System
« Reply #125 on: October 21, 2014, 06:12:59 am »
Yeah, find wherever the key check is on, and change it.

Dubsky

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Re: [RELEASE] Admin System
« Reply #126 on: November 18, 2014, 06:45:48 pm »
When i reload the Server the ACL Groups i made are gone. Is there a way to make it permanent?

Castillo

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Re: [RELEASE] Admin System
« Reply #127 on: November 18, 2014, 10:49:56 pm »
That's weird, they are permanent.

Anyway, I don't think this module should be used, all the experienced I had, even while making it, was constant crashes when I reloaded it.

Tuulipommi

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Re: [RELEASE] Admin System
« Reply #128 on: November 20, 2014, 06:34:31 am »
I think that it crashes, because when you reload it, it will remove the interface you are using and because the Admin Group is now tied to the ACL, it will go too. And also if you have the panel open when you reload, then it will certainly crash, because the client can no longer find the panel data.

Thomasso

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Re: [RELEASE] Admin System
« Reply #129 on: December 25, 2014, 04:49:45 pm »

IMPORTANT:

You must make at least ONE person an Admin, for this you must put the Steam ID in server/admin_server.lua -> "firstAdmin" variable, from then, you can make others Admin by using the panel.

*Requires IKnowWhatImDoing config enabled for module management.


Download v0.2

not working for me =,(

Darwood37

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Re: [RELEASE] Admin System
« Reply #130 on: December 25, 2014, 09:19:25 pm »
Castillo is right, although when it works it works great, and Castillo done a great job for the most part i would not use this, it is to unstable.

Thomasso

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Re: [RELEASE] Admin System
« Reply #131 on: December 26, 2014, 10:51:19 pm »
please help me ... not workin my id is : STEAM_0:0:30980757 .someone can do the admin_server.lua for me ^^ ?

WPK-Wolfseye

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Re: [RELEASE] Admin System
« Reply #132 on: December 30, 2014, 12:08:13 pm »
Installed that Script yesterday and worked without any problems. But some things are weird. :) When I want to give a player health, it ends up doing the opposite and he gets down to 0% and dies ^^ ... Also it seems there are 2 warp functions that do the same thing. Would it not be possible to warp someone else to you, instead of warping to him ? Any chance this is still worked on ?

Cheers

Castillo

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Re: [RELEASE] Admin System
« Reply #133 on: December 31, 2014, 09:45:51 pm »
I'm no longer working on it, I believe I fixed that warping problem, but I don't really remember.

My guess is that Gwen elements being destroyed when the module is unloaded is making the game crash, which is something I cannot fix.

2old4us

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Re: [RELEASE] Admin System
« Reply #134 on: January 02, 2015, 03:59:26 am »
What does the iknowwhatiamdoing config mean???



i would really appreciate it if you can config the script for me i don't what it means by iknowwhatiamdoing means.


Thank you