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May 25, 2020, 01:29:46 pm

Author Topic: Survival District - Testserver  (Read 311285 times)

Docteur-Marc

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Re: Survival District - Testserver
« Reply #300 on: January 19, 2015, 05:54:25 pm »
starsky  i found this for paddle  http://joytokey.net/en/

pourquoi je te parle en anglais .???  je sait pas !
« Last Edit: January 19, 2015, 06:46:15 pm by Docteur-Marc »

crescentfresh

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Re: Survival District - Testserver
« Reply #301 on: January 19, 2015, 07:32:26 pm »
Would anyone be so kind as to record some raw footage of some of the updates (since that rocket transport thingy) so that I could see what's been going on in-game? Maybe some combat featuring them?

Ill throw you $5 through paypal ;)  ;D

P.S. I miss playing with you all, freaking out when losing my stashes,
and then getting more back as I stalk and kill other players ;)

Shoot, i hope my stashes are still hidden ....

Omega-BLK

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Re: Survival District - Testserver
« Reply #302 on: January 19, 2015, 09:12:39 pm »
Found a new bug today, if you are flying a plane and you use your binoculars, your plane will keep flying without you in it, when you turn off the binoculars you will fall out of the sky. Happened to me flying a cassius, it landed in water so it was a total loss for me.

Starsky

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Re: Survival District - Testserver
« Reply #303 on: January 19, 2015, 11:02:40 pm »
doc j'utilise un clavier je parle de se posé sur un pad d 'helico construit a cette effet hé bien si t as de la nitro c est la galére, par contre je pense a décaler toute mes touche sur la droite d 'une touche ...dans jc2

LordNoob

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Re: Survival District - Testserver
« Reply #304 on: January 19, 2015, 11:20:50 pm »
doc j'utilise un clavier je parle de se posé sur un pad d 'helico construit a cette effet hé bien si t as de la nitro c est la galére, par contre je pense a décaler toute mes touche sur la droite d 'une touche ...dans jc2

Mon Francais est trés merde, mais je peux essaye:

Je pense que la solution est pour permettre personnes lier leurs propre clé. Tu as d'accord?

Just let people bind their own key. If you satifsy the French people someone from Seychelles will come along and claim discrimination and demand it be binded to W, because that's his equivalent of Q or whatever.

Starsky

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Re: Survival District - Testserver
« Reply #305 on: January 20, 2015, 12:16:13 am »
yes nice try !! it can be cool to put own keys .. in french we said "touche" for a key-board, clé its for the key car or house.

but i understand ... i try a new config key in jc2 but at the moment simly trying to not use nitro that we found too much maybe
what you think ?

LordNoob

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Re: Survival District - Testserver
« Reply #306 on: January 20, 2015, 12:17:19 am »
I meant that ING could allow users to change the key through a menu on the server.

Starsky

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Re: Survival District - Testserver
« Reply #307 on: January 20, 2015, 12:26:22 am »
lordnoob if its posible can be great!! cause obviously i try to change all my keyboard set for the game and the problem is the T for chat that we cant replace and shit & crtl are to far for fingers.

another thing was great but now c4 have a timing to set so its really hard to put on cars and was cool action with fun like a movie ... maybe if c4 only on cars have no timer can be better for the game play.

sorry for my language i'm a froggie xD

nb: die physical and when i wanna take my stuff i found only 3walls indeed i lost so many good stuff its the second time i saw this bug
bug is :
my friend  can take chipewa cause its boost before nitro update and always crash "hutch"
: binocular now when you push b the seconde time to disanged body are not here
: bino strike with minguns in heli when you use it
: so many place where put stuff on solid ground simply desapear
: so many crash on invisble block rocket grapple
: choose a weapon and sure you need too select too times to have it
: nitro doens't work anymore
« Last Edit: January 20, 2015, 11:02:13 pm by Starsky »

frankincenseb

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Re: Survival District - Testserver
« Reply #308 on: January 21, 2015, 01:18:26 pm »
Thanks for the fix ing, nitro now works perfectly

Starsky

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Re: Survival District - Testserver
« Reply #309 on: January 21, 2015, 04:57:55 pm »
Yeah ING thanks for your hard work ! courage your game mod is the best no way to beat it .. even if i'm hard to report  i hope it for the best  ;)

Docteur-Marc

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Re: Survival District - Testserver
« Reply #310 on: January 23, 2015, 06:13:09 pm »
merci pour la touche Q du nitro c'est plus confortable pour jouer ..



rest on one's laurels ! Now update F5 key for newbies  :P

logic would survive on a server, to go up one level would, calculates the time spent without dying, and the number of item recover, and distance traveled by foot and parachute? and not the number of killed?
« Last Edit: January 23, 2015, 06:20:48 pm by Docteur-Marc »

Black75

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Re: Survival District - Testserver
« Reply #311 on: January 25, 2015, 01:02:15 pm »
Thanks for the Q " A" key it's such a good and really practical gameplay :)

keenguitar

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Re: Survival District - Testserver
« Reply #312 on: January 26, 2015, 10:46:39 pm »
I 'd like to report a bug with the building system:
When walls are put together, they have holes between them, which means if you are building a house, it will have holes that will let the player be killed by airstrikes.

I built an airport, and because of the holes in the plane runway, no plane can land on it safely and then take off, because it eventually gets stuck in the holes. Isn't it gorgeous though?


Here is a vehicle getting a wheel stuck in a gap, there are hundreds of holes on this runway:
« Last Edit: January 26, 2015, 10:49:36 pm by keenguitar »

ZeMantras

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Re: Survival District - Testserver
« Reply #313 on: January 27, 2015, 03:27:15 pm »
interesting keenguitar, and nice build by the way! too bad its not working out has you wished
I honestly donno if its a server prob or anything related to it...
i think its the 3d model itself, well its supposed to be used for a wall and not for roads or runways! the obj is a bit misshaped its not a perfect straight wall.  have u tried with figher jets? like the leopard and g9 eclipse? they are slightly more robust they maybe can handle the landing

those are my 2cents anyway what the hell do i know :P

keenguitar

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Re: Survival District - Testserver
« Reply #314 on: January 27, 2015, 04:24:22 pm »
I think its the 3d model itself, well its supposed to be used for a wall and not for roads or runways!

It is because of the collision mesh of the 3D model, I am not sure if it can be fixed, I wish I had an answer from ING himself on this matter.
Also I mentioned it is a bug, because airstrikes can kill you if you are in a house with invisible holes in the walls, and that's not intended I think.

The obj is a bit misshaped its not a perfect straight wall.
That's true, but the collison mesh of it does have holes and it is perfectly straight anyway.
« Last Edit: January 27, 2015, 04:26:15 pm by keenguitar »