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Patch 0.3 was just released! Full changelog here: https://t.co/4A50m6IKen

6 months ago

December 12, 2017, 11:18:16 am

Author Topic: 0.1.4a Release  (Read 12500 times)

Philpax

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0.1.4a Release
« on: June 21, 2014, 04:25:09 pm »
0.1.4a Update
Available now via Steam

Key Information

New API Features:
ClientLight
A dynamic, customizable light source for all your lighting needs.


Client lights attached to a car, creating a neon effect - now possible using Lua scripts.


Base64 images
Basic image streaming allow new opportunities for gamemodes and scripts.


The Lua logo sent via Base64 on a player's screen.


ClientParticleSystem
Particle systems can provide that extra touch to your script. Let your script flourish with particles!


The particles from the Lost Island tower radiating out from the player. Potential superpower in the making!



For server owners
Updating the server is not required, but it is highly recommended to fix a server memory leak (more details below).

Complete 0.1.4a Changelog
New Features
    Shared
  • Work on Unicode support started
  • Added console command for profiling Lua modules; usage: profiler_sample number_of_seconds
  • Added Color == Color operator
   
    Server
  • Added SQL:GetLastInsertId
   
    Client
  • Added AssetLocation.Base64, which enables images to be loaded from Base64 strings as a temporary solution until Steam Workshop is integrated
  • Added ClientParticleSystem
  • Added ClientLight
  • Added timeout parameter to ClientSound.Play and ClientEffect.Play
  • Added LocalPlayer:IsTeleporting
  • Added Input:Clear

Bug fixes
    Server
  • Reverted changes to SQL which were causing massive memory leaks
    • Note: This change was made before release to prevent server crashes related to SQL errors. If you encounter an SQL error which leads to a later server crash, please report it.
           
  • Fixed Vector2() and Vector3() returning uninitialized data on Linux
   
    Client
  • Fixed StaticObject related crash
  • Fixed Vehicle:SetColors to properly support mounted guns and ailerons
  • Fixed Game:GetState returning 0 for menu and loading screen
  • Fixed ClientEntity:GetId not being exposed
  • Fixed Action enum name capitalization (added GuiPDAZoomOut and HeliAIAutoRoll)
  • GWEN: Fixed crash when unsubscribing from current event
  • GWEN: Removing the active TabButton will now select another available tab
  • GWEN: Fixed BaseWindow's Blur event not always being called
  • GWEN: Fixed crash when using GroupBox:RemoveAllChildren
  • GWEN: BaseWindow functions GetNumChildren, GetChildren, and RemoveAllChildren now only act on user-created controls

Note: a running changelog for each new version is maintained on the wiki, see here.

Jman100

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Re: 0.1.4a Release
« Reply #1 on: June 21, 2014, 04:35:15 pm »
Such release.

Edit: FIRST!!!!11!!one!!1!
« Last Edit: June 21, 2014, 04:39:58 pm by Jman100 »

Unmoon

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Re: 0.1.4a Release
« Reply #2 on: June 21, 2014, 04:35:55 pm »
Nice! Can't wait to see all those riced cars. ::)

AkioUK

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Re: 0.1.4a Release
« Reply #3 on: June 21, 2014, 04:56:16 pm »
*underglow intensifies*

123samson456

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Re: 0.1.4a Release
« Reply #4 on: June 21, 2014, 05:39:38 pm »
Good Lord!!! These new features look fantastic... we'll see who releases the first scripts using the new features :D
Good work devs!

misterff1

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Re: 0.1.4a Release
« Reply #5 on: June 21, 2014, 10:30:38 pm »
This is gonna be used on the Freeroam Fun Server asap. Thanks for the release devs!

JasonMRC

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Re: 0.1.4a Release
« Reply #6 on: June 22, 2014, 01:44:13 am »
Woo, nice! Now to get some underglow  8)

Thanks for for the bug fixes and new features, Devs!

Apollo!

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Re: 0.1.4a Release
« Reply #7 on: June 22, 2014, 02:41:49 am »
Hip hip horray!

Fuck_Younicorn

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Re: 0.1.4a Release
« Reply #8 on: July 05, 2014, 05:37:34 pm »
Curious about the unicode support. 8)

RuArt

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Re: 0.1.4a Release
« Reply #9 on: August 20, 2014, 04:25:29 pm »
Support traffic is expected? How are things with utf8? Will changes in the physics of cars? puts them in the same mafia and a normal control, the developers of the game are unlikely to be refined?
« Last Edit: August 20, 2014, 04:29:33 pm by RuArt »

keeri

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Re: 0.1.4a Release
« Reply #10 on: August 20, 2014, 08:00:14 pm »
Support traffic is expected? How are things with utf8? Will changes in the physics of cars? puts them in the same mafia and a normal control, the developers of the game are unlikely to be refined?
Translation is horrible, post original message instead.
Unicode support is still being worked on.