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September 20, 2019, 10:54:04 pm

Author Topic: Hang Glider  (Read 3269 times)

Darwood37

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Hang Glider
« on: July 20, 2014, 07:22:54 am »
Been working on a Parachute addition to my buy menu and got side tracked with this hang glider.


jc-mp.gaveroid.com

« Last Edit: July 21, 2014, 04:44:25 am by Darwood37 »

misterff1

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Re: Hang Glider
« Reply #1 on: July 20, 2014, 09:16:10 am »
Looks cool mate :) i'll try it out some time

123samson456

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Re: Hang Glider
« Reply #2 on: July 20, 2014, 10:14:16 am »
That looks cool indeed.
How did you do that?
Could you give me a little scripting example?
Thanks in advance

misterff1

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Re: Hang Glider
« Reply #3 on: July 20, 2014, 12:52:35 pm »
Well it's in the release section, so i assume that the code will be released at some point?

SubZer0

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Re: Hang Glider
« Reply #4 on: July 20, 2014, 01:52:12 pm »
I'd be interested in the animation. Does the character pull the glider out, like a parachute, or does it simply appear?

Darwood37

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Re: Hang Glider
« Reply #5 on: July 20, 2014, 07:47:21 pm »
I'd be interested in the animation. Does the character pull the glider out, like a parachute, or does it simply appear?
It just appears, i cannot find anything, yet, that would work for that type of animation.

JasonMRC

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Re: Hang Glider
« Reply #6 on: July 20, 2014, 08:20:59 pm »
Could have them created relative to the spine position and angle and then move towards their final position, then after a timer finishes they stick to that location. Might be more work than it's worth though.

Very cool looking idea, Darwood. Those are Leo wings, right?

Darwood37

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Re: Hang Glider
« Reply #7 on: July 20, 2014, 08:39:02 pm »
Could have them created relative to the spine position and angle and then move towards their final position, then after a timer finishes they stick to that location. Might be more work than it's worth though.

Very cool looking idea, Darwood. Those are Leo wings, right?

To much to think about for my tiny brain to handle. Maybe i could just fade them in!

I think they are from the Leopard, Found under FighterJet.

Got another one added:
« Last Edit: July 21, 2014, 04:26:24 am by Darwood37 »

123samson456

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Re: Hang Glider
« Reply #8 on: July 20, 2014, 08:53:18 pm »
haha nice work.
Did you already think about releasing that? Im pretty sure that would be cool on freeroam servers.

Darwood37

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Re: Hang Glider
« Reply #9 on: July 20, 2014, 09:06:20 pm »
haha nice work.
Did you already think about releasing that? Im pretty sure that would be cool on freeroam servers.

Cheers. Soon.

Does anyone know why These two (hang glider and umbrella) are synced and can be seen by all players yet the Hot air balloon and NPC chute cannot?

misterff1

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Re: Hang Glider
« Reply #10 on: July 20, 2014, 10:01:11 pm »
haha nice work.
Did you already think about releasing that? Im pretty sure that would be cool on freeroam servers.

Cheers. Soon.

Does anyone know why These two (hang glider and umbrella) are synced and can be seen by all players yet the Hot air balloon and NPC chute cannot?

Well i dont know about the chute, but the airballoon might be invisible to others because it is a very special object. Once you shoot the normal model it is gone for a frame. Probably some weird coding stuff from the singleplayer.

Darwood37

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Re: Hang Glider
« Reply #11 on: July 21, 2014, 12:06:11 am »
Well i dont know about the chute, but the airballoon might be invisible to others because it is a very special object. Once you shoot the normal model it is gone for a frame. Probably some weird coding stuff from the singleplayer.

I can now see all the objects synced, before they did not show, now they do after I reconnected to my server. It freaked me out when i saw the Balloon fly bye and then the hang glider.

misterff1

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Re: Hang Glider
« Reply #12 on: July 21, 2014, 12:31:43 am »
Well i dont know about the chute, but the airballoon might be invisible to others because it is a very special object. Once you shoot the normal model it is gone for a frame. Probably some weird coding stuff from the singleplayer.

I can now see all the objects synced, before they did not show, now they do after I reconnected to my server. It freaked me out when i saw the Balloon fly bye and then the hang glider.

I can imagine :)
Still odd though. Wonder why that happened.

Darwood37

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Re: Hang Glider
« Reply #13 on: July 23, 2014, 02:05:52 pm »
I can imagine :)
Still odd though. Wonder why that happened.

It was an error on my part. I re-coded the way i incorporated it in to the buy menu. They are now all synced perfectly.