Currently the developers are putting their own money into JC2-MP to keep the servers online.

Please take a few seconds of your time and disable your AdBlock plugin for our website.

Ad revenue is not going to developers, it is used purely for covering our hosting costs.

 

You are also free to donate, which removes all ads from our website!

Patch 0.3 was just released! Full changelog here: https://t.co/4A50m6IKen

2 years ago

Advertisement
October 15, 2019, 09:19:29 am

Author Topic: New transition feature in JC-MP cannot be rendered over, even with PostRender  (Read 886 times)

LordNoob

  • Sr. Member
  • ****
  • Posts: 349
    • View Profile
You may be aware of some fade transitions when a player dies or loads in, that dim the screen by fading in black slightly. Unfortunately, these transitions will render even over postrender, so custom death screen scripts are affected by them

Philpax

  • Developer
  • Hero Member
  • *****
  • Posts: 563
    • View Profile
We've actually changed the rendering sequence so that our code renders prior to the game's post effects (hence why the fade, which gets applied by the game, is now showing up). I'll see if we can make this more usable for your uses.