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Patch 0.3 was just released! Full changelog here: https://t.co/4A50m6IKen

3 years ago

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May 27, 2020, 12:43:50 am

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Messages - Lord_Farquaad

Pages: [1] 2 3 ... 16
1
Releases / [Release] Minecraft
« on: April 01, 2020, 10:20:00 pm »
This is a release of all the scripts currently running on my Minecraft Server.

Please feel free to develop it further and contribute! The current version has a lot of bugs and is prone to crashing. But with enough work, we can make it stable and increase draw distance by a lot! And maybe even add procedurally generated hills.


2
JC2-MP / Minecraft in Just Cause 2 Multiplayer
« on: April 01, 2020, 06:01:26 pm »


IN





WATCH VIDEO:




We put Minecraft in Just Cause 2 Multiplayer.

Features
  • Run around on endless terrain!
  • Claim plots of land to protect your builds!
  • Cooperative building
  • Over 40 blocks to use
  • Block selection menu with E
  • Sweet hotbar to select different types of blocks
  • And...more?

What's Next?
  • Stability. It's currently very unstable and crashes a lot.
  • Draw distance. It'd be great to be able to see blocks that are super far away.
  • Hills. Procedurally generated hills and mountains.
...survival mode?


Find it in the server browser by searching for Minecraft Creative Mode


WARNING: Highly unstable right now. May crash often. Some chunks might not load. There are lots of bugs.


3
JC2-MP / Re: Golf!
« on: January 16, 2019, 06:21:21 am »
Is the Golf server still up from time to time or is it gone for good now? 

I played it not too long ago and I always check in -- so many hours of good fun.
Sorry about that! We had some database issues a little while ago that caused the server to crash. It should be back up and 24/7 as usual. Glad you're enjoying it!

4
You can probably use a player's IP address to determine their country.

As for moving achievements, you can use this event to block them from going to chat and make them appear elsewhere.

6
Scripting / Re: PLEASE HELP
« on: July 13, 2017, 09:40:34 pm »
No.

7
Latest / Re: 0.3 Released
« on: May 28, 2017, 06:33:05 pm »
Awesome! All this NPC stuff will make people happy. :)

8
JC2-MP / Re: Fallen Civilization (Survival)
« on: May 22, 2017, 01:03:40 am »
Hey all. I'm back again, this time with a video about the history, life, and development of Fallen Civilization. This video covers the entire process of making the server and all of the different things we encountered. Give it a watch if you are interested! Warning: It's 37 minutes long.


9
Work in progress / Re: [WIP] Panau Online
« on: April 29, 2017, 12:53:40 am »
I've been wondering when this would make an appearance.

Awesome and really inspirational stuff all around! Really makes me want to get up and go make something cool too. :)

10
Releases / Re: all scripts collection + offline wiki
« on: March 17, 2017, 12:42:36 am »
This is pretty cool! Offline wiki is really nice as well.

I would suggest putting FC-Script-Pack-master.zip into the Gamemodes & Minigames folder as it is a fully fledged gamemode and not a single standalone script.

Also, it appears that you do not have my experimental shield module. Feel free to add it to the pack if you want.

11
Random / Re: Just Cause 3 Multi-Player
« on: March 16, 2017, 05:53:28 am »
The JC2MP team has discontinued development of their JC3MP mod. However, another group, nanos, has released a beta and has made significant progress. You can find out more information here.

12
JC2-MP / Re: Zebra3 Server Survival ( Fallen Civilization )
« on: February 02, 2017, 01:52:23 am »
The submarine script was not included in the original script pack.  It was, however, included in pack #2.  This pack has not been released to the public.  The submarine script that was included was not finished and the submarines were not fully integrated into the server as items.  It would take more work to make the submarines fully integrated into the server.

13
JC2-MP / Re: Fallen Civilization (Survival)
« on: January 14, 2017, 01:33:47 am »
This is a very well known bug that has needed fixing for a while. The main problem with it was that it was discovered after the server was online for a while, and the fix could damage the already built structures.  I worked a long time on developing a fix but it never hit the server.

If you do want to fix the issue, you will need to also clear the build database which means that all existing builds will be deleted.

I'll try to make the fix along with instructions sometime this weekend.  It's a more in depth fix than some others, so it'll take a little time.  I'll let you know when the fix is complete.

14
Releases / Re: [Release] FC Script Pack
« on: January 11, 2017, 01:45:27 am »
To change the melee key, go to line 48 of stamina/client/melee_client.lua and edit the Q (inside the quotations) to whichever other key you want it to be.  Keep in mind that it has to be a capital letter.

15
Releases / Re: [Release] FC Script Pack
« on: January 11, 2017, 01:19:19 am »
Yes, that's part of the freebuild module.  You can build anywhere except safezones and cursed areas.

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