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Patch 0.3 was just released! Full changelog here: https://t.co/4A50m6IKen

3 years ago

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Messages - Mellnik

Pages: [1] 2 3 ... 6
1
Deutsch (German) / Re: Ɯberlappender Text
« on: November 22, 2014, 11:02:47 am »
Du gehst in das Script und bearbeitest die Koordinaten, fertig.

2
Latest / Re: 0.1.4b Released
« on: August 30, 2014, 05:02:03 pm »
Nice update. Keep it up, as soon as dx11 hits Russia, JCMP will boost to the moon.

3
Thank you, this trick did it.

4
Releases / Re: FreeCam (v0.0)
« on: December 31, 2013, 02:40:22 pm »
Nice, CamHack

5
Server hosting / Re: DO _NOT_ RUN DMZ AS AN ALTERNATIVE TO FORWARDING PORTS
« on: December 26, 2013, 04:47:46 pm »
I'm a bit outdated, what is DMZ?

6
Releases / Re: Extra Sensory Perception - ESP
« on: December 23, 2013, 11:51:57 pm »
mellnik, how would I set ESP to activate the boxes and lines when in a jet? because my friends and I only use it for dogfighting, and I want to be able to get it to auto turn on.

Everything you asked is described on the wiki.

http://wiki.jc-mp.com/Lua/Events/Client/LocalPlayerEnterVehicle -> enable the esp

7
Well, that warning message is easy to fix, you go in the script which are mentioned in the console and search for: FireRegisteredEvent, then you change it to: Fire.

Fixed these, thank you. What about Events:Register?

You can remove Events:Register completely.

8
Releases / Re: [RELEASE] Deathmatch 0.1 Beta
« on: December 22, 2013, 02:05:49 am »
Will give it a try, thanks.

9
Archived / Re: 0.1.1 Changelog
« on: December 21, 2013, 08:52:21 pm »
Is because is not "FireEvent", is "Fire".

P.S: Is it just me, or this new version crashes way too often?

Thanks, fool me.

Noticed that too, immediately crashed after starting the client.

10
Archived / Re: 0.1.1 Changelog
« on: December 21, 2013, 07:55:37 pm »
I replaced "FireRegisteredEvent" with FireEvent but now it throws me:

Code: [Select]
20:01:42 | [error] |    Events:FireEvent("HelpAddItem",:78: in function <function Derby:ModulesLoad():77>
20:01:42 | [error] | Lua error in module killfeed when running event ModuleLoad: [string "class 'Killfeed'..."]:137: attempt to call method 'FireEvent' (a nil value)
20:01:42 | [error] | Callstack:

19:51:52 | [error] | Lua error in module nef_freeroam when running event ModulesLoad: ...edicated Server\scripts\nef_freeroam\server\freeroam.lua:256: attempt to call method 'FireEvent' (a nil value)
19:51:52 | [error] | Callstack:
19:51:52 | [error] |    server\freeroam.lua:256: in function <server\freeroam.lua:254>

Code: [Select]
function Freeroam:ModulesLoad()
    for _, v in ipairs(self.player_spawns) do
        Events:FireEvent( "SpawnPoint", v )
    end

    for _, v in pairs(self.teleports) do
        Events:FireEvent( "TeleportPoint", v )
    end
end

11
Archived / Re: 0.1.1 Changelog
« on: December 21, 2013, 07:17:27 pm »
Nice, thanks!

12
Scripting / Re: Tp places
« on: December 20, 2013, 10:17:18 pm »
freeroam module

13
Scripting support / Re: Text down the bottom of the screen
« on: December 20, 2013, 10:14:08 pm »
I just asked this like 2-3 minutes ago myself, i went on his server but he declines to answer which script he uses  ;D 

Sure somebody will help us though.

You never asked me :o
Its just a normal Render:DrawText(...)

14
Scripting support / Killfeed client error
« on: December 20, 2013, 07:50:14 pm »
I get this error in the unedited killfeed client-side script:

Code: [Select]
19:39:26 | [error] | Lua error in module killfeed when running event PlayerDeath: [string "class 'Killfeed'
19:39:26 | [error] | ..."]:32: attempt to index field '?' (a nil value)
19:39:26 | [error] | Callstack:
19:39:26 | [error] |    :32: in function <Network:Subscribe( "PlayerDeath", self, self.PlayerDeath ):19>

How to fix it?

15
Releases / Re: Extra Sensory Perception - ESP
« on: December 20, 2013, 02:14:22 pm »
Thanks.

Updated the script, it works now on every playerid + without any delays.

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