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Messages - Flexology

Pages: [1] 2
1
JC2-MP / Re: Survival District - Testserver
« on: February 25, 2016, 08:29:45 am »
Just a question: Have Radars been removed, because I don't appear to have mine and my stashes remain locked. Haven't been on in a few months, but I see no reason for it to have gone missing? Thanks.
No they have not been removed. They work but are not obtainable. Also the stashes that you have hacked and belong to others have been locked retroactively couple times in the past during updates.

2
JC2-MP / Re: Survival District - Testserver
« on: February 24, 2016, 07:31:00 am »
Stuck on the synchronizing screen even after multiple restarts and reconnects.

It takes a while for that
5+ minutes you mean?

I think the problem is fixed cause it  dont have the problem anymore now
Still stuck on the same screen for over 5 minutes repeatedly. Anyone else facing this too?

3
JC2-MP / Re: Survival District - Testserver
« on: February 23, 2016, 10:25:52 am »
Stuck on the synchronizing screen even after multiple restarts and reconnects.

It takes a while for that
5+ minutes you mean?

4
JC2-MP / Re: Survival District - Testserver
« on: February 22, 2016, 05:06:49 pm »
Stuck on the synchronizing screen even after multiple restarts and reconnects.

5
JC2-MP / Re: Survival District - Testserver
« on: February 19, 2016, 05:44:52 pm »
Is the server down?

6
Latest / Re: 0.2.2 Released
« on: February 14, 2016, 08:02:21 pm »
As much as we love this mod being fixed and optimized, some info on JC3-MP would be awesome :P

7
JC2-MP / Re: Survival District - Testserver
« on: September 22, 2015, 08:30:40 pm »
Mhm you told me you aren't an admin when I asked you with a friends account why I'm banned.And why shouldn't I ask for the reason, I know what I did just tell me what was the problem with it...

I shouldn't have to tell players, especially you with several hundred hours on the server what's the problem with glitching through other people's walls. You got banned, so I guess it's not allowed?

If you want to appeal your ban properly, pm me: https://www.jc-mp.com/forums/index.php?action=pm;sa=send;u=192481

There should be a clear Rules section for this? Instead of people choosing to glitch because there is nothing written about it not being allowed? People sometimes think like that
spag, thats the most retarded thing ever said by anyone.
Its presumed, in literally any game in the world, that glitching is a ban-able offense when you are caught.
You are really retarded as fuck to even argue that its not mentioned "Glitching will get you banned"
LMAO

8
JC2-MP / Re: Survival District - Testserver
« on: August 29, 2015, 11:01:32 am »
Or maybe you're just Spag, and you're still being petty and spiteful and you want to fuck with everyone who has a skybase just because.

In your last meltdown you told me that I couldn't imagine the things you were able to do, the exploits you knew, and shit like that. Yeah, I'll admit, I didn't imagine you could fall down so low, haha

Get over it, and get over yourself

I am not Spag33ti. I am his brother in law he sometimes uses my forum account to communicate!
HAHAHAHHAHAHAHAHHAHAHAHHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHAHHA
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HAHAHAHHAHAHAHAHHAHAHAHHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHHAHAHAHHAHAHAHAHAHAHAHHA
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/spam

9
JC2-MP / Re: Survival District - Testserver
« on: August 29, 2015, 06:42:38 am »
I love this gamemode but the vehicles are a nightmare to drive/fly.
Is there any possibility of you guys increasing the strength of vehicles ? The resistance of vehicle in vanilla JC2 is very weak and Michael Bay-esque (i.e whole plane exploding when it bumps into a small object at low speed)
pickup some cheap vehicles and practice, they are all actually quite easy to operate if you have a decent internet connection/ping rate and FPS.

I have, but I don't see why my pell silverbolt should explode when I touch down at low speed ( ~130 kmh)
SIlverbolts land properly if you land on the backwheels, not the nose or front wheels or even flat.

Check this for some IRL information

10
JC2-MP / Re: Survival District - Testserver
« on: August 20, 2015, 12:56:41 pm »
What's wrong with the kill marker? Yeah it doesn't give you the exact death drop location but its not that hard to find the death drop if it shows you the death location.

Edit: word

Forgot about that part, why would you need a killtrack if you have the killmark?? it's always fun looking for the loot drop



I agree, I wouldn't say the KillTrack is needed at all, because killmarkers have their function and should have to be searched for after nuking somebody, but killtrack can still provide the advantages mentioned by Omega which would make it a desirable item. It's controversial/gamebreaking in the sense that another player may be at a direct disadvantage because of it, but what's more gamebreaking than a stash hacker? :D
I feel it will be useful, but no way "gamebreaking". Those who can already find kill loot, well and good, but sometimes if not easy/possible to find kill drop. It will be helpful. It can be made available in lvl3 crates if feels OP, but its not really OP in my opinion. Its just useful.

11
JC2-MP / Re: Survival District - Testserver
« on: August 13, 2015, 02:36:19 pm »
More rewards would definitely be nice, but I think the level system needs a revamp first. The current level system made sense for when there wasn't much to do outside the financial district. There's much more to do now in SD and players can be rewarded for more than just killing.

So here's my suggestion:

I think leveling up should use a point system where you are rewarded and penalized by survival points.

You get points for:

- Killing (the higher level player you kill, more points you get)

- Self defense (killing a trespasser on your landclaim)

- Discovering loot (there are thousands of lootboxes around the map and I think someone who makes an effort to find them should be rewarded)

- Discovering players' houses or bases.

- How long you can stay alive

Penalize points for:

- Getting killed by enemy mines or turrets

- Dying from thirst, hunger, freezing dehydration or radiation.

- Dying by falling, crashing your vehicles

- Killing yourself (with your own explosives or mines, including committing suicide!)

- Triggering safezone or neutral zone defense.

- Combat logging

These are the major ones I can think of. What do you think?


With this suggestion i can reach rank 500 instant i know aroud 500 stashes around the map, killing trepassers very easy, killing high rank players might be a chalenge sometimes , finding bases aint no problem either but on the down size which is the most common thing committing suicide and dying from thirst. But overall i guess i agree xD, i think ING is intelligent enough to fix complex problems but suggestions would lower the pressure on him
I am pretty sure he meant "points" not "ranks"
It can still be 10 points to a rank(can be debatable to 50 points per rank which is more legit and realistic. Or it can use some EXP formula, probably square, like pokemon uses cube + 1. So 1 point to lvl1, 4 to lvl2, 9 to lvl3, 16 to lvl4, 25 to lvl5, 36 to lvl6..... 400 to lvl20. But this is again debatable)
Assigning points and formula would take some time and trials, these are just suggestions, its upto ING to implement and chalk out a more realistic formula.

12
JC2-MP / Re: Survival District - Testserver
« on: July 27, 2015, 06:03:50 pm »
Okay, so, about stashes that got dismounted.

I have video evidence of Arbital using a glitch to dismount stashes that are not his. Not hacking them - dismounting them. The video quality is really low for some reason, the upload to Youtube made it really low quality, but I got the original file in high def.
You can see him trying to get the glitch to work in the first minute or so, and then, around 1:50 - 2:10, it works.

https://www.youtube.com/watch?v=VImYThminmk

Can someone take care of this guy now please?
DUDE I LOVE YOU.
Now that some light has been shed on this bug/glitch, I will make public the PM I sent to the admin/mod when I faced the similar thing.

Quote
Maybe you have heard of me, maybe not, i am [Xs] Lethal Bacon, and a couple days back, the most weird thing happened.

I saw my stash list and saw 4 were missing, i assumed i was raided. I went to my base. Not a single wall was missing or a door. Now you will assume it was a friend. Maybe it was. SO i am not complaining about those. Yet.

Then i went to see my alternate's stash room, and then i saw the most weird thing ever. My alternate's(Condomwala's) stashes were DISMOUNTED. Also, Edvardsgra's Stashes were DISMOUNTED. I tried to scutter and pickup as much as possible when exactly i rememberd to take screenshots. Luckily i hadn't touched Edvardsgra's Stashes.

Screen 1 - Edvard's Dismounted Stash 1

Screen 2 - Edvard's Dismounted Stash 2

Screen 3 - How it was looking exactly all around

First i suspected my account was compromised, but even Edvard's stashes were dismounted. Also Pome, Spaghetti and Die-Nasty's alternate's stash rooms were empty.

There were a few stashes hidden behind a wall, which were totally untouched, just the ones in those two rooms.

Raiding/C4'ing wouldnt really be a problem/issue as its a part of the game, but glitching(?) into the base(I assume as no walls were missing) and Dismounting(as you see in the screenshot) isnt really justified. Edvard hasnt been online on this server so its impossible he dismounted his, and I assume you can see the game logs(?) and verify what exactly happened.

Would be great if i can get a follow up on whats going on and what can be the Plan of Action wrt to bugs/glitches being abused and hacks(apparently) being used.

13
JC2-MP / Re: Survival District - Testserver
« on: July 26, 2015, 03:28:52 pm »
Just this morning somebody forcibly dismounted my locked stash and took stuff away. :'(

I was on in the morning and saw the stash fine, and a few minutes later when i checked my stash list it was gone. Where my stash was supposed to be was a player drop with a few of my items and that's it. When I checked my log it didn't say anyone destroyed my stash, which is weird.

Has this happened before? :P
I can relate to this. Happened to me too.

14
JC2-MP / Re: Survival District - Testserver
« on: June 10, 2015, 04:06:15 pm »
I have an issue with the server. I am able to connect to it but after I do, I dont see any survival district elements. Frankincense confirmed that it shows a toast message when i join the server but I am not able to do anything when inside. I can roam with the rico skin, without anything in the server. Other servers work perfectly when i connect to them. Can anyone relate to this issue and help me find a fix for this?

15
JC2-MP / Re: Survival District - Testserver
« on: May 27, 2015, 08:45:00 am »
sadly nothing new, they keep telling me that they working on it and it will be fixed soon but nothing happend...

i set up a small temporary server but that also have a major problem: currently nothing can be saved there! inventories and vehicles are also gone there but you will spawn with a big inventory, go nuts ;D

ip: 85.14.228.225:7777

The data is still there right?

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