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Patch 0.3 was just released! Full changelog here: https://t.co/4A50m6IKen

3 years ago

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May 31, 2020, 03:22:42 am

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Topics - ZeMantras

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Scripting / garage spawn On racing script
« on: April 16, 2015, 04:04:29 pm »
Hey guys simple question. On the dreadmullets racing script, Wondering how or were do I change the garage spawn at startup ? (the place were you pick the vec color, just before the race!)


https://www.copy.com/s/fbCbPMQMVVJHG2El/jc2%20garage%20racing%20script.jpg

Cant seem to find it! Sry for such noobness! thnks ;D

2
JC2-MP / ZeMantras Race Courses
« on: February 28, 2015, 01:42:06 pm »
Hey guys, opened a simple race server (with the super duper awesome DreadMullet race script) were im testing some tracks i built ages ago,
Most of them are off-road stuff (meaning they can be unpredictable sometimes, but pretty fun to hangout even with 3 or 4 ppl! :) )
Look me up at "Zemantras Race Server" 176.78.164.214:7777 , or just write "ze" in the server search fields.

I might pass/share some of the Courses if they are appreciated, anyways ill leave the server online for anyone wanting to test them.cheers

3
Community Projects / JustCause Racing Team
« on: July 11, 2014, 02:35:31 pm »
Hi Guys, looking for anyone interested on helping me developing some new Race courses for the game...
2 days ago i grabbed Uriks courses, open the files on notepad++ and i realized how much simple it is to make a racecourse,(so why are we racing the same races since December? want to develop more races or wait till jc2 mp developers make everything for you...?)

its not hard to do this, even for a dummy like me that never saw LUA script before 8) ,  just takes some time and patience to create all the starting positions and checkpoints and test , test, test....  atleast the code is very friendly...

So, yeah... Well looking for a small team with a small server, to have the grounds to create a bunch of race courses for the community.

As i mentioned b4 iam not a codder, and you dont need to be...

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